Vintage is Coming! Season 2.

Last time, I shared my thoughts about the restrictions of Monastery Mentor and Thorn of Amethyst and listed a few decks that I expect to break out as a result. Today I’ll address the unrestriction of Yawgmoth’s Bargain and list a few more decks you can expect to play, or consider playing your self, in the new environment!

Having played Vintage for 14 years, I have definitely resolved and faced my share of Yawgmoth’s Bargain. At a healthy life total, you can expect to win the game on the spot, especially since we now have Mox Opal to start your black mana chain should you already have made your land drop in addition to Mox Jet, Black Lotus and Lotus Petal, so this card obviously has potential. It does come with a few downsides.

You need Dark Ritual to power out Yawgmoth’s Bargain, and Dark Ritual gets hit by Mental Misstep – a card that will increase its impact on the format after MUD and Eldrazi got weakened and killed respectively by the restriction of Thorn of Amethyst. Furthermore, it could be very difficult to support Dark Ritual and Mox Opal in the same deck.

The second problem is the lifetotal aspect of it. In different formats, a strength of Storm decks has always been its ability to win the game the turn before you lose the game in the hands of opposing creatures. In Legacy and Modern you win with Past in Flames in these situations. I imagine this Storm deck will also feature tutors and Yawgmoth’s Will for a similar effect, but my gut feeling tells me that a diverse threat base of Mind’s Desire, Timetwister, Wheel of Fortune, Necropotence, singleton Yawgmoth’s Bargain and Dark Petition in addition to the restricted tutors is a better way to go than maxing out on Bargains.

The third issue is the straight up comparison to Paradoxical Outcome. It costs less mana, it doesn’t care about your life total, and it makes it easier for your deck to support Force of Will. It should be fairly obvious that Paradoxical Outcome-based decks are the new sheriff in town, and this could cause an uptick in Null Rod and Stony Silence. Should this happen, then relying on Dark Ritual and Cabal Ritual could be the way to go in Storm decks, and multiple Yawgmoth’s Bargains could become interesting. For now, I’m sticking to Paradoxical Outcome as my engine. If I was a betting man, this card would be at the top of my list of cards that should be on Wizards’ radar.


More New/Old Decks

Oath of Druids is in a strange spot. The biggest perk of playing this strategy before was preying on MUD decks, which will go down in the metagame percentages without a doubt after Thorn of Amethyst was restricted. It was also quite ambitious to justify playing Oath as long as quadruple Monastery Mentor was allowed, but that has changed now. The power of getting to summon a turn two Griselbrand or Emrakul, the Aeon’s Torn can’t be ignored, so people will look into different controlling builds of Oath in the weeks to come. The deck can splash black for tutors and Abrupt Decay or red for Pyroblast and Ancient Grudge if the metagame calls for it – or both because of Forbidden Orchard. While the land will sometimes give your opponent a relevant clock when you don’t draw an Oath, Forbidden Orchard is also a rainbow land that enables playing four colors.
For those of you who would be interesting in combining the speed of Oath of Druids with the power of Paradoxical Outcome, check out this deck that piloted to a top 4 finish a few weeks ago in the Vintage Challenge.

This card has definately seen play these past few months, but only as a win condition in Paradoxical Outcome-fueled decks. I think we will see classic Grixis Control decks pop up with this little combo as a finisher next to TinkerBlightsteel Colossus. Getting to run all the good cards in Magic and splash Pyroblast and Dack Fayden should be every Magic player’s dream. Time Vault + Voltaic Key is a powerful win condition because it can trump any boardstate from your opponent. You can go different routes within the Grixis shard with Goblin Welder/Thirst for Knowledge package, a Thoughtcast/Tezzeret well-oiled machine or the more streamlined way of life with “just good, restricted cards“. Being able to either control a long game or steal a quick one is a very good attribute in Vintage, and I believe we will see the power of Time Vault soon enough. If Oath and Time Vault both become major players in the metagame, Abrupt Decay looks deliciously well positioned.

Another archetype that has been horribly underpowered compared to Mentor is Blue/Red Delver. You have all the restricted blue cards at your disposal, you have the ability to pressure your opponent starting from turn one, and your support color is the best sideboard color in the format. Because of your low curve, you can use Wasteland and Strip Mine in combination with Null Rod to level the playing field vs. the heavy hitters of the format that need more mana to function.

A threat base of Delver of Secrets, Harsh Mentor or Young Pyromancer depending on your style and Snapcaster Mages combined with Lightning Bolt can put the game out of reach quickly with little to no time for the opponent to recover. You also have a solid amount of stack control with 4 Force of Will, 4 Mental Misstep and a few more cheap counterspells like Spell Pierce, Flusterstorm or Pyroblast, so you’re well setup vs. the unfair strategies in the format.

Once the format gets under way and I have access to more data from the Magic Online Leagues, I will go in depth with different decks and let you know about it. Until then, follow me on Twitter or on my Twitch channel and watch me take on the format later this week!